Many of you seem to like the idea of having to roll dice to see if an interaction with a difficulty check (intimidating or persuading an NPC, bashing doors, etc.) would pass or fail. Clearly some of you play tabletop RPGs :)
While we had a simple 2D UI for this in the demo, we've built 3D physics-based dice for the actual game! You can click on the screen to roll them or click and drag with your mouse to give them a direction too.