The work with RymdResa continues.
This week we've fixed a lot of small bugs and overall balancing issues, it is something we will continue to work with.
We have had a DDoS attack on our in-game message system, measured up to 4.5 GB/s of data traffic flooding one of our servers. Because of the servers being down we have been able to track a couple of game crashing bugs. It is always good when this kind of things happen, so that one better can secure the game from future crashes!